Teste (Solo/Duo)
Offline SA 45.157.16.124:28015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 78% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 11h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 11hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How does Teste (Solo/Duo) compare with other Rust servers in the rankings?
On player hours over the last seven days, Teste (Solo/Duo) ranks #12,074 overall and #193 in South America, in the top 51% of all ranked servers.
How many players are on Teste (Solo/Duo) right now?
The last sighting of Teste (Solo/Duo) was 29 days 8 hours ago; it is offline right now.
Server rules
On what map does Teste (Solo/Duo) take place?
The game generates the procedural map on Teste (Solo/Duo) at size 3,500 with seed 1641843213. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on Teste (Solo/Duo), and what settings does it run?
No gather rate appears in the name of Teste (Solo/Duo). The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.
About the server
What location does Teste (Solo/Duo) run from?
Its SA tag puts Teste (Solo/Duo) in South America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 45.157.16.124:28015 is its address.
Is Teste (Solo/Duo) up, and how good is its uptime?
Teste (Solo/Duo) is offline at the moment, with the last sighting 29 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 28 September 2026.
On what Rust version does Teste (Solo/Duo) operate?
Rust network protocol 2633 and build 165217 on Windows is what Teste (Solo/Duo) runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does Teste (Solo/Duo) wipe? What schedule does it follow?
This next-wipe estimate for Teste (Solo/Duo) is based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 29 days 11 hours. Its tags give the wipe schedule as every two weeks.
Server tags
Where does Teste (Solo/Duo) appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Teste (Solo/Duo) are: Modded Rust servers. These are the filters that bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on Teste (Solo/Duo)?
The game's server browser picks up these Teste (Solo/Duo) tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^b (Biweekly): A wipe comes every fortnight; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here; SA (South America): Server browser category: South America. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join Teste (Solo/Duo)?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 45.157.16.124:28015.