SpyExpeditions Development Server
Offline 45.175.114.190:28015 checked 43d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 108 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 168 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 49 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of SpyExpeditions Development Server against other Rust servers?
A seven-day player-hours count places SpyExpeditions Development Server at #13,349: the top – of every ranked server.
Is SpyExpeditions Development Server busy at the moment?
The last sighting of SpyExpeditions Development Server was 43 days ago; it is offline right now.
Map and rules
On what map does SpyExpeditions Development Server take place?
The map on SpyExpeditions Development Server is procedural, produced by the game.
What are the rules on SpyExpeditions Development Server, and what settings does it run?
No gather rate appears in the name of SpyExpeditions Development Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What location does SpyExpeditions Development Server run from?
No region is published by SpyExpeditions Development Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 45.175.114.190:28015.
How reliable is SpyExpeditions Development Server, and is it currently online?
Offline for now: SpyExpeditions Development Server was last seen 43 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 16 September 2026.
What Rust version is SpyExpeditions Development Server using?
Rust network protocol 2633 and build 162929 on Windows is what SpyExpeditions Development Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does SpyExpeditions Development Server reset its map?
There are too few of SpyExpeditions Development Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 55 days 11 hours.
Tags and listings
Where does SpyExpeditions Development Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take SpyExpeditions Development Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on SpyExpeditions Development Server?
Read off the game's server browser, the tags for SpyExpeditions Development Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs162929 (Build): It runs game build 162929; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join SpyExpeditions Development Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 45.175.114.190:28015.