SpyExpeditions Development Server
Offline 45.175.115.201:28015 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 32 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 58 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 53 / 700
- RustSpain.com | EU Main 12 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 14 / 1000
Quick answers
From the figures on this page.
Player count
Where does SpyExpeditions Development Server place among Rust servers?
A seven-day player-hours count places SpyExpeditions Development Server at #15,415: the top – of every ranked server.
Is SpyExpeditions Development Server busy at the moment?
At the moment SpyExpeditions Development Server is offline, having last been seen 39 days 18 hours ago.
Rules and settings
What is the current map on SpyExpeditions Development Server?
A procedural map, generated by the game, is what SpyExpeditions Development Server runs.
What are the rules on SpyExpeditions Development Server, and what settings does it run?
No gather rate appears in the name of SpyExpeditions Development Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Server details
What location does SpyExpeditions Development Server run from?
There is no region published for SpyExpeditions Development Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 45.175.115.201:28015.
Is SpyExpeditions Development Server up, and how good is its uptime?
The current status for SpyExpeditions Development Server is offline, last seen 39 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 16 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is SpyExpeditions Development Server using?
The version on SpyExpeditions Development Server is Rust network protocol 2633 and build 162929, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does SpyExpeditions Development Server reset its map?
There are too few of SpyExpeditions Development Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 54 days 3 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is SpyExpeditions Development Server part of?
The Rust Wipe Tracker lists that include SpyExpeditions Development Server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on SpyExpeditions Development Server?
Read off the game's server browser, the tags for SpyExpeditions Development Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join SpyExpeditions Development Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 45.175.115.201:28015.