My Rust Devblog 133 Server on Version 1051.72
Offline 45.187.111.216:28015 checked 15d ago
No wipe seen yet, so its progress can't be tracked.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 155 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 182 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 95 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 40 / 1000
Quick answers
From the figures on this page.
Population
How does My Rust Devblog 133 Server on Version 1051.72 compare with other Rust servers in the rankings?
Over the past seven days, My Rust Devblog 133 Server on Version 1051.72 has climbed to #15,426 for player hours, putting it in the top 71% of all ranked servers.
How many players are on My Rust Devblog 133 Server on Version 1051.72 right now?
The last sighting of My Rust Devblog 133 Server on Version 1051.72 was 15 days 7 hours ago; it is offline right now.
Server rules
On what map does My Rust Devblog 133 Server on Version 1051.72 take place?
A procedural map, generated by the game, is what My Rust Devblog 133 Server on Version 1051.72 runs.
What settings and rules should you know for My Rust Devblog 133 Server on Version 1051.72?
You will not find a gather rate in the name of My Rust Devblog 133 Server on Version 1051.72. No group limit is published. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. VAC, the anti-cheat from Valve, is not active.
Server details
What is the location of My Rust Devblog 133 Server on Version 1051.72?
You will find no region published by My Rust Devblog 133 Server on Version 1051.72. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 45.187.111.216:28015.
How reliable is My Rust Devblog 133 Server on Version 1051.72, and is it currently online?
The current status for My Rust Devblog 133 Server on Version 1051.72 is offline, last seen 15 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 October 2026.
On what Rust version does My Rust Devblog 133 Server on Version 1051.72 operate?
The version on My Rust Devblog 133 Server on Version 1051.72 is Rust network protocol 1806, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does My Rust Devblog 133 Server on Version 1051.72 wipe, and at what times?
To tell its rhythm we would need more of My Rust Devblog 133 Server on Version 1051.72's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC.
Server tags
On Rust Wipe Tracker, which lists and filters is My Rust Devblog 133 Server on Version 1051.72 part of?
The Rust Wipe Tracker lists that include My Rust Devblog 133 Server on Version 1051.72 are: Modded Rust servers. On the server list, apply Type: Modded and it appears.
What is the meaning of the server tags on My Rust Devblog 133 Server on Version 1051.72?
mp1 (Max players): Slot count: 1; v1806 (Protocol): Protocol 1806 is required; a different version can't join; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): The game is changed by plugins or settings, hence the Modded listing; h815a96ff (Custom tag): The owner or a plugin set this non-standard tag are the tags My Rust Devblog 133 Server on Version 1051.72 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join My Rust Devblog 133 Server on Version 1051.72?
Enter client.connect 45.187.111.216:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.