Carbon Dev [PowerfulAdmin]
Offline 45.194.66.49:28505 checked 43d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 171 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82 / 700
- RustSpain.com | EU Main 351 / 350
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 249 / 700
Quick answers
From the figures on this page.
Player activity
Where does Carbon Dev [PowerfulAdmin] place among Rust servers?
In the top – of all ranked servers sits Carbon Dev [PowerfulAdmin], at #15,497 on hours played over seven days.
How many players are on Carbon Dev [PowerfulAdmin] right now?
At the moment Carbon Dev [PowerfulAdmin] is offline, having last been seen 43 days 2 hours ago.
Map and rules
On what map does Carbon Dev [PowerfulAdmin] take place?
A procedural map, generated by the game, is what Carbon Dev [PowerfulAdmin] runs.
Which settings and rules apply on Carbon Dev [PowerfulAdmin]?
No gather rate appears in the name of Carbon Dev [PowerfulAdmin]. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is not active.
Server details
What location does Carbon Dev [PowerfulAdmin] run from?
There is no region published for Carbon Dev [PowerfulAdmin]. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 45.194.66.49:28505.
How reliable is Carbon Dev [PowerfulAdmin], and is it currently online?
Carbon Dev [PowerfulAdmin] is offline at the moment, with the last sighting 43 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.
What Rust version is Carbon Dev [PowerfulAdmin] using?
The version on Carbon Dev [PowerfulAdmin] is Rust network protocol 2633 and build 163794, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does Carbon Dev [PowerfulAdmin] wipe? What schedule does it follow?
To tell its rhythm we would need more of Carbon Dev [PowerfulAdmin]'s wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 63 days 1 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Carbon Dev [PowerfulAdmin] part of?
These Rust Wipe Tracker lists take Carbon Dev [PowerfulAdmin]: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on Carbon Dev [PowerfulAdmin]?
The game's server browser picks up these Carbon Dev [PowerfulAdmin] tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Carbon Dev [PowerfulAdmin]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 45.194.66.49:28505.