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Network live 11,806 servers online 70,052 players aboard 182 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Local

Offline 45.234.137.16:28015 checked 18d ago

Tracking number · connect
Wipe progress · wiped 19d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 1 players now 100% full
07-day averagepeak –
#13,640ranktop 62%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 9 Oct, 22:58 UTC 23:58 UK · 19d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average 527 / 550
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 437 / 450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 59 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 63 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 56 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average 163 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does Rust Local compare with other Rust servers in the rankings?

A seven-day player-hours count places Rust Local at #13,640: the top 62% of every ranked server.

Is Rust Local busy at the moment?

The last sighting of Rust Local was 18 days 19 hours ago; it is offline right now.

Server rules

On what map does Rust Local take place?

A procedural map, generated by the game, is what Rust Local runs.

What settings and rules should you know for Rust Local?

The name of Rust Local gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of Rust Local?

There is no region published for Rust Local. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 45.234.137.16:28015.

Is Rust Local up, and how good is its uptime?

The current status for Rust Local is offline, last seen 18 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 9 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Rust Local using?

Rust network protocol 2634 and build 167398 on Windows is what Rust Local runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does Rust Local handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.

How often does Rust Local wipe, and at what times?

Its rhythm cannot yet be told: too few of Rust Local's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 19 days 14 hours.

Tags and filters

Where does Rust Local appear across the Rust Wipe Tracker lists and filters?

You will find Rust Local on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Rust Local?

Read off the game's server browser, the tags for Rust Local are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join Rust Local?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 45.234.137.16:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.