Server name on in-game server list
Offline 45.248.77.173:28015 checked 35d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 600 / 575
- Rustoria.co - EU East Long 376 / 400
- Rustoria.co - EU Main 37 / 250
- Rusty Moose |EU Main| 47 / 250
- Rustoria.co - EU East Medium 159 / 200
- Rustafied.com - EU Friday 84 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of Server name on in-game server list against other Rust servers?
Over the past seven days, Server name on in-game server list has climbed to #15,512 for player hours, putting it in the top 67% of all ranked servers.
Is Server name on in-game server list busy at the moment?
At the moment Server name on in-game server list is offline, having last been seen 35 days 22 hours ago.
Map and rules
Which map is active on Server name on in-game server list?
The map on Server name on in-game server list is procedural, produced by the game.
What settings and rules should you know for Server name on in-game server list?
The name of Server name on in-game server list gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of Server name on in-game server list?
No region is published by Server name on in-game server list. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 45.248.77.173:28015.
What is the uptime of Server name on in-game server list, and is it online?
Server name on in-game server list is offline at the moment, with the last sighting 35 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 22 September 2026.
On what Rust version does Server name on in-game server list operate?
Rust network protocol 2633 and build 165219 on Windows is what Server name on in-game server list runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does Server name on in-game server list wipe, and at what times?
To tell its rhythm we would need more of Server name on in-game server list's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 36 days 1 hours.
Tags and listings
Where does Server name on in-game server list appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Server name on in-game server list: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Server name on in-game server list?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165219 (Build): It runs game build 165219; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Server name on in-game server list publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Server name on in-game server list?
Enter client.connect 45.248.77.173:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.