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Network live 11,603 servers online 33,127 players aboard 65 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Wicked Dev

Offline 45.43.163.69:28021 checked 5d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 14d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 500 players now 0% full
07-day averagepeak 2
#10,491ranktop 47%
14d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 13 Oct, 20:56 UTC 21:56 UK · 14d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 11 Oct, 18:37 UTC 19:37 UK · 16d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    1
  3. Fri 9 Oct, 14:35 UTC 15:35 UK · 18d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    0
  4. Wed 7 Oct, 23:25 UTC 00:25 UK · 20d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  5. Mon 5 Oct, 14:59 UTC 15:59 UK · 22d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    2.4 days
    Players before
    1
  6. Sun 4 Oct, 22:03 UTC 23:03 UK · 23d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  7. Sun 4 Oct, 12:27 UTC 13:27 UK · 23d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  8. Sat 3 Oct, 13:01 UTC 14:01 UK · 24d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    2
  9. Fri 2 Oct, 16:18 UTC 17:18 UK · 25d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  10. Thu 1 Oct, 20:22 UTC FW 21:22 UK · 26d ago
    Force wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
Show all 14 wipes
  1. Wed 30 Sep, 21:43 UTC 22:43 UK · 27d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  2. Mon 28 Sep, 20:31 UTC 21:31 UK · 29d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    1
  3. Sat 26 Sep, 13:22 UTC 14:22 UK · 31d ago
    Wipe delivered
    Peak
    84
    Crowd
    –
    Lasted
    2.3 days
    Players before
    0
  4. Sun 20 Sep, 18:21 UTC 19:21 UK · 37d ago
    Wipe delivered
    Peak
    26
    Crowd
    halved by day 2
    Lasted
    5.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 158 on average 54 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 129 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average 53 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 28 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 4 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 12 / 1000
Help desk

Quick answers

From the figures on this page.

Population

How does Wicked Dev compare with other Rust servers in the rankings?

A seven-day player-hours count places Wicked Dev at #10,491: the top 47% of every ranked server.

Is Wicked Dev busy at the moment?

At the moment Wicked Dev is offline, having last been seen 5 days 11 hours ago. The seven-day figures show an average of 0 players and a peak of 2.

Server rules

On what map does Wicked Dev take place?

Size 2,000 and seed 2000 define the procedural map Wicked Dev runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on Wicked Dev, and what settings does it run?

No gather rate appears in the name of Wicked Dev. The group limit is 32 players. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched off.

About the server

What location does Wicked Dev run from?

You will find no region published by Wicked Dev. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 45.43.163.69:28021 is its address.

What is the uptime of Wicked Dev, and is it online?

The current status for Wicked Dev is offline, last seen 5 days 11 hours ago. It was up 42 of 168 hours over the last 7 full days, 25% of the time. The first sighting of it by Rust Wipe Tracker came on 20 September 2026.

On what Rust version does Wicked Dev operate?

On Linux, Wicked Dev runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on Wicked Dev when wipe day arrives?

The average busiest point of its recent wipes was 2 players. After 18 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

On what schedule does Wicked Dev reset its map?

No next wipe can be predicted for Wicked Dev, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 14 days 8 hours.

Server tags

Where does Wicked Dev appear in Rust Wipe Tracker lists and filters?

You will find Wicked Dev on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Wicked Dev?

Read off the game's server browser, the tags for Wicked Dev are: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): Slot count: 500; ts32 (Group limit): Teams are limited to 32 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join Wicked Dev?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 45.43.163.69:28021. Its website can be found at https://wickedrust.net/.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts32,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp500
Max players Slot count: 500.
ts32
Group limit Teams are limited to 32 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.