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Network live 11,829 servers online 89,289 players aboard 98 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

NoNameServer

Online 45.61.173.40:28015 checked 1h ago

vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ ? players now
07-day averagepeak –
#15,426ranktop 69%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 10 Oct, 09:11 UTC 10:11 UK · 18d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 205 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of NoNameServer against other Rust servers?

A seven-day player-hours count places NoNameServer at #15,426: the top 69% of every ranked server.

Is NoNameServer busy at the moment?

At the moment 0 players are on NoNameServer. The seven-day average for this server is 0 players.

Rules and settings

What is the current map on NoNameServer?

Size 1,000 and seed 1234 define the procedural map NoNameServer runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on NoNameServer?

No gather rate appears in the name of NoNameServer. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. By its own description it is vanilla: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of NoNameServer?

You will find no region published by NoNameServer. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 45.61.173.40:28015.

What is the performance like on NoNameServer?

Server fps over the last 48 hours averaged 236; the lowest was 224. The world held as many as 2,997 entities: buildings, deployables and the rest. The highest memory reading was 1,443 MB. Players feel a rising entity count and low fps as lag.

How reliable is NoNameServer, and is it currently online?

You can find NoNameServer online at present. Its reported uptime suggests a restart roughly 18 days 6 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does NoNameServer operate?

Rust network protocol 2634 and build 167398 on Linux is what NoNameServer runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on NoNameServer when wipe day arrives?

At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does NoNameServer wipe, and at what times?

There are too few of NoNameServer's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 18 days 9 hours.

Tags and filters

Where does NoNameServer appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include NoNameServer are: Modded Rust servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on NoNameServer?

Read off the game's server browser, the tags for NoNameServer are: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join NoNameServer?

Enter client.connect 45.61.173.40:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp0
Max players The server has 0 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.