[NotPublic] Test branch
Offline 45.66.162.55:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 17h.
The force wipe · high confidenceComing wipes
- 8d 17hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 17hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 17hNext wipe expected · the force wipe
-
Thu 1 Oct, 19:14 UTC FW 20:14 UK · 26d agoForce wipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 35 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 50 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 39 / 700
- RustSpain.com | EU Main 7 / 200
- CSL Scenery Budget Test 0 / 500
Quick answers
From the figures on this page.
Population
How does [NotPublic] Test branch compare with other Rust servers in the rankings?
In the top 66% of all ranked servers sits [NotPublic] Test branch, at #14,496 on hours played over seven days.
What is the current population on [NotPublic] Test branch?
At the moment [NotPublic] Test branch is offline, having last been seen 15 days 7 hours ago.
Map and rules
What is the current map on [NotPublic] Test branch?
The game generates the procedural map that [NotPublic] Test branch runs.
What are the rules on [NotPublic] Test branch, and what settings does it run?
You will not find a gather rate in the name of [NotPublic] Test branch. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is [NotPublic] Test branch based?
There is no region published for [NotPublic] Test branch. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 45.66.162.55:28015 is its address.
How reliable is [NotPublic] Test branch, and is it currently online?
[NotPublic] Test branch is offline at the moment, with the last sighting 15 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 24 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is [NotPublic] Test branch using?
Rust network protocol 2634 and build 167398 on Windows is what [NotPublic] Test branch runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does [NotPublic] Test branch handle its wipe days?
At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does [NotPublic] Test branch reset its map?
Once a month is all [NotPublic] Test branch wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 26 days 7 hours.
Tags and filters
Where does [NotPublic] Test branch appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [NotPublic] Test branch: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on [NotPublic] Test branch?
Read off the game's server browser, the tags for [NotPublic] Test branch are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; jp0 (Custom tag): The owner or a plugin set this non-standard tag. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to [NotPublic] Test branch?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 45.66.162.55:28015.