JumpRust.com - Test Server
Offline EU 45.8.187.65:26666 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 18h.
The force wipe · high confidenceComing wipes
- 7d 18hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 18hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 18hNext wipe expected · the force wipe
-
Fri 16 Oct, 06:58 UTC 07:58 UK · 12d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 15 Oct, 14:37 UTC 15:37 UK · 13d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Thu 8 Oct, 06:56 UTC 07:56 UK · 20d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 7.3 days
- Players before
- 0
-
Wed 7 Oct, 09:27 UTC 10:27 UK · 21d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
-
Thu 1 Oct, 09:01 UTC 10:01 UK · 27d agoWipe delivered
- Peak
- 1 +1 queue
- Crowd
- –
- Lasted
- 6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 37 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 79 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 43 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 1 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 148 / 1000
Quick answers
From the figures on this page.
Player count
Where does JumpRust.com - Test Server place among Rust servers?
On player hours over the last seven days, JumpRust.com - Test Server ranks #15,129 overall and #2,590 in Europe, in the top 70% of all ranked servers.
How many players are on JumpRust.com - Test Server right now?
At the moment JumpRust.com - Test Server is offline, having last been seen 12 days 17 hours ago.
Map and rules
Which map is active on JumpRust.com - Test Server?
Size 4,200 and seed 1337 define the procedural map JumpRust.com - Test Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. You will see this map name: ✿ JumpRust.com EU™ FPS+.
What settings and rules should you know for JumpRust.com - Test Server?
No gather rate appears in the name of JumpRust.com - Test Server. 100 players is the most a group can hold. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of JumpRust.com - Test Server?
Its EU tag puts JumpRust.com - Test Server in Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 45.8.187.65:26666.
What is the uptime of JumpRust.com - Test Server, and is it online?
The current status for JumpRust.com - Test Server is offline, last seen 12 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 29 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is JumpRust.com - Test Server using?
Rust network protocol 2634 and build 167781 on Windows is what JumpRust.com - Test Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on JumpRust.com - Test Server when wipe day arrives?
1 players is the average peak across its recent wipes. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 3.
When does JumpRust.com - Test Server wipe? What schedule does it follow?
The only wipe JumpRust.com - Test Server takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 12 days 17 hours. Its tags carry a monthly wipe schedule.
Tags and listings
Where does JumpRust.com - Test Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include JumpRust.com - Test Server are: Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on JumpRust.com - Test Server?
Read off the game's server browser, the tags for JumpRust.com - Test Server are: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts100 (Group limit): The team limit is 100; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Server browser category: Europe. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to JumpRust.com - Test Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 45.8.187.65:26666. You will find its website at https://jumprust.com.
