Wasteland Wanderers - LOCAL TEST
Offline 45.8.19.241:28115 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 49 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 64 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 60 / 700
- RustSpain.com | EU Main 12 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 16 / 1000
Quick answers
From the figures on this page.
Population
How does Wasteland Wanderers - LOCAL TEST compare with other Rust servers in the rankings?
A seven-day player-hours count places Wasteland Wanderers - LOCAL TEST at #15,409: the top 69% of every ranked server.
Is Wasteland Wanderers - LOCAL TEST busy at the moment?
The last sighting of Wasteland Wanderers - LOCAL TEST was 2 days 12 hours ago; it is offline right now. For the last seven days the average player count was 0.
Map and rules
What settings and rules should you know for Wasteland Wanderers - LOCAL TEST?
The name of Wasteland Wanderers - LOCAL TEST gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Wasteland Wanderers - LOCAL TEST?
You will find no region published by Wasteland Wanderers - LOCAL TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 45.8.19.241:28115.
Is Wasteland Wanderers - LOCAL TEST up, and how good is its uptime?
Wasteland Wanderers - LOCAL TEST is offline at the moment, with the last sighting 2 days 12 hours ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. It was first seen by Rust Wipe Tracker on 25 October 2026.
On what Rust version does Wasteland Wanderers - LOCAL TEST operate?
The version on Wasteland Wanderers - LOCAL TEST is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Wasteland Wanderers - LOCAL TEST wipe? What schedule does it follow?
To tell its rhythm we would need more of Wasteland Wanderers - LOCAL TEST's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 3 days 11 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Wasteland Wanderers - LOCAL TEST part of?
The Rust Wipe Tracker lists that include Wasteland Wanderers - LOCAL TEST are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on Wasteland Wanderers - LOCAL TEST?
Read off the game's server browser, the tags for Wasteland Wanderers - LOCAL TEST are: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Wasteland Wanderers - LOCAL TEST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 45.8.19.241:28115.