TEST
Offline 45.85.105.212:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 611 / 575
- Rustoria.co - EU East Long 387 / 400
- Rustoria.co - EU Main 42 / 250
- Rusty Moose |EU Main| 50 / 250
- Rustoria.co - EU East Medium 153 / 200
- Rustafied.com - EU Friday 94 / 100
Quick answers
From the figures on this page.
Population
How does TEST compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits TEST, at #15,411 on hours played over seven days.
Is TEST busy at the moment?
At the moment TEST is offline, having last been seen 2 days 17 hours ago. Averaged over the past week: 0 players.
Map and rules
On what map does TEST take place?
The game generates the procedural map that TEST runs.
What are the rules on TEST, and what settings does it run?
No gather rate appears in the name of TEST. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does TEST run from?
No region is published by TEST. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 45.85.105.212:28015.
Is TEST up, and how good is its uptime?
The current status for TEST is offline, last seen 2 days 17 hours ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. 25 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does TEST operate?
The version on TEST is Rust network protocol 2635 and build 169082, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does TEST wipe? What schedule does it follow?
There are too few of TEST's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 2 days 17 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is TEST part of?
These Rust Wipe Tracker lists take TEST: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
How should you read the tags on TEST?
The game's server browser picks up these TEST tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169082 (Build): The game build is 169082; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join TEST?
Enter client.connect 45.85.105.212:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.