Test server
Offline 45.85.105.23:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 172 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 179 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 15 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 54 / 1000
Quick answers
From the figures on this page.
Player count
Where does Test server place among Rust servers?
Over the past seven days, Test server has climbed to #15,138 for player hours, putting it in the top – of all ranked servers.
Is Test server busy at the moment?
At the moment Test server is offline, having last been seen 44 days 14 hours ago.
Map and rules
What settings and rules should you know for Test server?
No gather rate appears in the name of Test server. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Test server run from?
No region is published by Test server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 45.85.105.23:28015 is its address.
Is Test server up, and how good is its uptime?
Offline for now: Test server was last seen 44 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is Test server using?
On Windows, Test server runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does Test server reset its map?
To tell its rhythm we would need more of Test server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 84 days 23 hours have passed since this world was made.
Tags and filters
Where does Test server appear across the Rust Wipe Tracker lists and filters?
You will find Test server on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Test server?
gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Test server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Test server?
Enter client.connect 45.85.105.23:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.