RUST Public Server
Offline 45.89.124.198:27015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 237 / 275
- Rustoria.co - EU East Long 162 / 200
- Rusty Moose |EU Main| 28 / 250
- Rustoria.co - EU Main 16 / 250
- Rustafied.com - EU Friday 34 / 100
- Rustoria.co - EU East Medium 45 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of RUST Public Server against other Rust servers?
A seven-day player-hours count places RUST Public Server at #12,997: the top 59% of every ranked server.
What is the current population on RUST Public Server?
The last sighting of RUST Public Server was 11 days 5 hours ago; it is offline right now.
Server rules
Which map is active on RUST Public Server?
Size 3,000 and seed 1234 define the procedural map RUST Public Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for RUST Public Server?
The name of RUST Public Server gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Server details
What location does RUST Public Server run from?
You will find no region published by RUST Public Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 45.89.124.198:27015.
How reliable is RUST Public Server, and is it currently online?
Offline for now: RUST Public Server was last seen 11 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 17 October 2026.
On what Rust version does RUST Public Server operate?
On Linux, RUST Public Server runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does RUST Public Server wipe, and at what times?
Its rhythm cannot yet be told: too few of RUST Public Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 11 days 5 hours.
Tags and listings
Where does RUST Public Server appear in Rust Wipe Tracker lists and filters?
You will find RUST Public Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on RUST Public Server?
The game's server browser picks up these RUST Public Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to RUST Public Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 45.89.124.198:27015.