Test Server
Offline 45.90.84.100:38015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 17 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 33 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 6 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 24 / 700
- RustSpain.com | EU Main 119 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of Test Server against other Rust servers?
In the top 69% of all ranked servers sits Test Server, at #16,013 on hours played over seven days.
What is the current population on Test Server?
The last sighting of Test Server was 28 days 4 hours ago; it is offline right now.
Rules and settings
On what map does Test Server take place?
The map on Test Server is procedural, produced by the game.
What are the rules on Test Server, and what settings does it run?
No gather rate appears in the name of Test Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Test Server based?
You will find no region published by Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 45.90.84.100:38015 is its address.
Is Test Server up, and how good is its uptime?
Offline for now: Test Server was last seen 28 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 1 October 2026.
On what Rust version does Test Server operate?
On Windows, Test Server runs Rust network protocol 2634 and build 166493. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does Test Server reset its map?
There are too few of Test Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 34 days 17 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Test Server part of?
These Rust Wipe Tracker lists take Test Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on Test Server?
Read off the game's server browser, the tags for Test Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166493 (Build): Build number: 166493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 45.90.84.100:38015.