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Network live 11,647 servers online 39,332 players aboard 71 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Direct join test

Offline 45.90.84.158:28015 checked 35d ago

Tracking number · connect
Wipe progress · wiped 35d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,460ranktop 67%
35d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average 246 / 300
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average 15 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average 33 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 120 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 46 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 51 / 100
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Direct join test against other Rust servers?

A seven-day player-hours count places Direct join test at #15,460: the top 67% of every ranked server.

What is the current population on Direct join test?

At the moment Direct join test is offline, having last been seen 35 days 6 hours ago.

Map and rules

What is the current map on Direct join test?

The map on Direct join test is procedural, produced by the game.

Which settings and rules apply on Direct join test?

You will not find a gather rate in the name of Direct join test. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What location does Direct join test run from?

No region is published by Direct join test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 45.90.84.158:28015.

How reliable is Direct join test, and is it currently online?

Direct join test is offline at the moment, with the last sighting 35 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 22 September 2026.

What Rust version is Direct join test using?

On Windows, Direct join test runs Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How often does Direct join test wipe, and at what times?

Its rhythm cannot yet be told: too few of Direct join test's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 35 days 6 hours have passed since this world was made.

Server tags

Where does Direct join test appear in Rust Wipe Tracker lists and filters?

You will find Direct join test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on Direct join test?

gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags Direct join test publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join Direct join test?

Enter client.connect 45.90.84.158:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Join only if your game runs protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.