Local Rust Server [No EAC]
Offline 45.90.84.166:28015 checked 43d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 104 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 113 / 225
- RustSpain.com | EU Main 29 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 105 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 33 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Local Rust Server [No EAC] against other Rust servers?
In the top – of all ranked servers sits Local Rust Server [No EAC], at #12,998 on hours played over seven days.
Is Local Rust Server [No EAC] busy at the moment?
At the moment Local Rust Server [No EAC] is offline, having last been seen 43 days 21 hours ago.
Server rules
Which map is active on Local Rust Server [No EAC]?
The map on Local Rust Server [No EAC] is procedural, produced by the game.
What settings and rules should you know for Local Rust Server [No EAC]?
The name of Local Rust Server [No EAC] gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is not active.
Server details
What location does Local Rust Server [No EAC] run from?
You will find no region published by Local Rust Server [No EAC]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 45.90.84.166:28015 is its address.
Is Local Rust Server [No EAC] up, and how good is its uptime?
Offline for now: Local Rust Server [No EAC] was last seen 43 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 14 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Local Rust Server [No EAC] using?
Rust network protocol 2633 and build 163493 on Windows is what Local Rust Server [No EAC] runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Local Rust Server [No EAC] reset its map?
Its rhythm cannot yet be told: too few of Local Rust Server [No EAC]'s wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 47 days 19 hours have passed since this world was made.
Tags and filters
Where does Local Rust Server [No EAC] appear in Rust Wipe Tracker lists and filters?
You will find Local Rust Server [No EAC] on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Rust Server [No EAC]?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Local Rust Server [No EAC] publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Local Rust Server [No EAC]?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 45.90.84.166:28015.