Local Rust Server [No EAC]
Offline 45.90.84.249:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 106 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 123 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 93 / 700
- RustSpain.com | EU Main 25 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 26 / 1000
Quick answers
From the figures on this page.
Player count
Where does Local Rust Server [No EAC] place among Rust servers?
A seven-day player-hours count places Local Rust Server [No EAC] at #14,584: the top 67% of every ranked server.
What is the current population on Local Rust Server [No EAC]?
At the moment Local Rust Server [No EAC] is offline, having last been seen 10 days 15 hours ago.
Rules and settings
What is the current map on Local Rust Server [No EAC]?
The game generates the procedural map that Local Rust Server [No EAC] runs.
What are the rules on Local Rust Server [No EAC], and what settings does it run?
No gather rate appears in the name of Local Rust Server [No EAC]. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.
Server details
In which region is Local Rust Server [No EAC] based?
There is no region published for Local Rust Server [No EAC]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 45.90.84.249:28015 is its address.
How reliable is Local Rust Server [No EAC], and is it currently online?
Offline for now: Local Rust Server [No EAC] was last seen 10 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 18 October 2026.
What Rust version is Local Rust Server [No EAC] using?
On Windows, Local Rust Server [No EAC] runs Rust network protocol 2634 and build 166494. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Local Rust Server [No EAC] wipe, and at what times?
Its rhythm cannot yet be told: too few of Local Rust Server [No EAC]'s wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 26 days 18 hours.
Server tags
Where does Local Rust Server [No EAC] appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local Rust Server [No EAC] are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Local Rust Server [No EAC]?
The game's server browser picks up these Local Rust Server [No EAC] tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Local Rust Server [No EAC]?
Enter client.connect 45.90.84.249:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.