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Network live 11,767 servers online 60,429 players aboard 133 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

preauth-linux-validation

Offline 46.101.107.66:28015 checked 44d ago

Tracking number · connect
Wipe progress · wiped 44d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
07-day averagepeak –
#15,025rankno region published
44d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 14 Sep, 16:34 UTC 17:34 UK · 44d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average 416 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 277 / 300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average 42 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 35 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 75 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 94 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does preauth-linux-validation compare with other Rust servers in the rankings?

In the top – of all ranked servers sits preauth-linux-validation, at #15,025 on hours played over seven days.

What is the current population on preauth-linux-validation?

At the moment preauth-linux-validation is offline, having last been seen 44 days 5 hours ago.

Server rules

Which map is active on preauth-linux-validation?

A procedural map, generated by the game, is what preauth-linux-validation runs.

Which settings and rules apply on preauth-linux-validation?

The name of preauth-linux-validation gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Server details

What location does preauth-linux-validation run from?

No region is published by preauth-linux-validation. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 46.101.107.66:28015 is its address.

How reliable is preauth-linux-validation, and is it currently online?

Offline for now: preauth-linux-validation was last seen 44 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 14 September 2026.

On what Rust version does preauth-linux-validation operate?

Rust network protocol 2633 and build 163794 on Linux is what preauth-linux-validation runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What should you expect from wipe day on preauth-linux-validation?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does preauth-linux-validation wipe, and at what times?

To tell its rhythm we would need more of preauth-linux-validation's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 44 days 5 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is preauth-linux-validation part of?

You will find preauth-linux-validation on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on preauth-linux-validation?

The game's server browser picks up these preauth-linux-validation tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join preauth-linux-validation?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.101.107.66:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Join only if your game runs protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.