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Network live 11,757 servers online 76,262 players aboard 140 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RUST DEV | PRIVATE | INSECURE

Online 46.101.233.53:28015 checked 10m ago

Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,432ranktop 69%
15d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average 676 / 725
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 438 / 475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average 40 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average 53 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average 217 / 250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average 142 / 175
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of RUST DEV | PRIVATE | INSECURE against other Rust servers?

Over the past seven days, RUST DEV | PRIVATE | INSECURE has climbed to #15,432 for player hours, putting it in the top 69% of all ranked servers.

How many players are on RUST DEV | PRIVATE | INSECURE right now?

At the moment 0 players are on RUST DEV | PRIVATE | INSECURE, which has 10 slots. For the last seven days the average player count was 0.

Server rules

What is the current map on RUST DEV | PRIVATE | INSECURE?

Size 1,000 and seed 424242 define the procedural map RUST DEV | PRIVATE | INSECURE runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for RUST DEV | PRIVATE | INSECURE?

The name of RUST DEV | PRIVATE | INSECURE gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is disabled.

Operator and location

In which region is RUST DEV | PRIVATE | INSECURE based?

There is no region published for RUST DEV | PRIVATE | INSECURE. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 46.101.233.53:28015.

Does RUST DEV | PRIVATE | INSECURE perform well?

Averaged over the last 48 hours, server fps was 221, with a low of 181. The world held as many as 2,939 entities: buildings, deployables and the rest. The highest memory reading was 938 MB. Players feel a rising entity count and low fps as lag.

Is RUST DEV | PRIVATE | INSECURE up, and how good is its uptime?

Right now, RUST DEV | PRIVATE | INSECURE is online. Its reported uptime suggests a restart roughly 5 days 5 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 12 October 2026.

What Rust version is RUST DEV | PRIVATE | INSECURE using?

Rust network protocol 2634 and build 167584 on Linux is what RUST DEV | PRIVATE | INSECURE runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How often does RUST DEV | PRIVATE | INSECURE wipe, and at what times?

To tell its rhythm we would need more of RUST DEV | PRIVATE | INSECURE's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 15 days 23 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is RUST DEV | PRIVATE | INSECURE part of?

The Rust Wipe Tracker lists that include RUST DEV | PRIVATE | INSECURE are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on RUST DEV | PRIVATE | INSECURE?

The game's server browser picks up these RUST DEV | PRIVATE | INSECURE tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join RUST DEV | PRIVATE | INSECURE?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 46.101.233.53:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build It runs game build 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.