RUST DEV | PRIVATE | INSECURE
Online 46.101.233.53:28015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 676 / 725
- Rustoria.co - EU East Long 438 / 475
- Rustoria.co - EU Main 40 / 250
- Rusty Moose |EU Main| 53 / 250
- Rustoria.co - EU East Medium 217 / 250
- Rustafied.com - EU Friday 142 / 175
Quick answers
From the figures on this page.
Population
What is the ranking of RUST DEV | PRIVATE | INSECURE against other Rust servers?
Over the past seven days, RUST DEV | PRIVATE | INSECURE has climbed to #15,432 for player hours, putting it in the top 69% of all ranked servers.
How many players are on RUST DEV | PRIVATE | INSECURE right now?
At the moment 0 players are on RUST DEV | PRIVATE | INSECURE, which has 10 slots. For the last seven days the average player count was 0.
Server rules
What is the current map on RUST DEV | PRIVATE | INSECURE?
Size 1,000 and seed 424242 define the procedural map RUST DEV | PRIVATE | INSECURE runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for RUST DEV | PRIVATE | INSECURE?
The name of RUST DEV | PRIVATE | INSECURE gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
In which region is RUST DEV | PRIVATE | INSECURE based?
There is no region published for RUST DEV | PRIVATE | INSECURE. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 46.101.233.53:28015.
Does RUST DEV | PRIVATE | INSECURE perform well?
Averaged over the last 48 hours, server fps was 221, with a low of 181. The world held as many as 2,939 entities: buildings, deployables and the rest. The highest memory reading was 938 MB. Players feel a rising entity count and low fps as lag.
Is RUST DEV | PRIVATE | INSECURE up, and how good is its uptime?
Right now, RUST DEV | PRIVATE | INSECURE is online. Its reported uptime suggests a restart roughly 5 days 5 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 12 October 2026.
What Rust version is RUST DEV | PRIVATE | INSECURE using?
Rust network protocol 2634 and build 167584 on Linux is what RUST DEV | PRIVATE | INSECURE runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does RUST DEV | PRIVATE | INSECURE wipe, and at what times?
To tell its rhythm we would need more of RUST DEV | PRIVATE | INSECURE's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 15 days 23 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is RUST DEV | PRIVATE | INSECURE part of?
The Rust Wipe Tracker lists that include RUST DEV | PRIVATE | INSECURE are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on RUST DEV | PRIVATE | INSECURE?
The game's server browser picks up these RUST DEV | PRIVATE | INSECURE tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join RUST DEV | PRIVATE | INSECURE?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 46.101.233.53:28015.