TEST-rust-125254
Offline 46.105.114.99:57200 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 476 / 500
- Rustoria.co - EU East Long 280 / 300
- Rusty Moose |EU Main| 39 / 250
- Rustoria.co - EU Main 31 / 250
- Rustafied.com - EU Friday 88 / 100
- Rustoria.co - EU East Medium 111 / 200
Quick answers
From the figures on this page.
Population
How does TEST-rust-125254 compare with other Rust servers in the rankings?
A seven-day player-hours count places TEST-rust-125254 at #15,318: the top 70% of every ranked server.
How many players are on TEST-rust-125254 right now?
At the moment TEST-rust-125254 is offline, having last been seen 9 days 6 hours ago.
Server rules
On what map does TEST-rust-125254 take place?
The game generates the procedural map on TEST-rust-125254 at size 3,000 with seed 1. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for TEST-rust-125254?
The name of TEST-rust-125254 gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Server details
What location does TEST-rust-125254 run from?
No region is published by TEST-rust-125254. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 46.105.114.99:57200.
What is the uptime of TEST-rust-125254, and is it online?
Offline for now: TEST-rust-125254 was last seen 9 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 19 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does TEST-rust-125254 operate?
Rust network protocol 2634 and build 167781 on Linux is what TEST-rust-125254 runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does TEST-rust-125254 wipe? What schedule does it follow?
To tell its rhythm we would need more of TEST-rust-125254's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 9 days 9 hours.
Server tags
Where does TEST-rust-125254 appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include TEST-rust-125254 are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on TEST-rust-125254?
The game's server browser picks up these TEST-rust-125254 tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to TEST-rust-125254?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.105.114.99:57200.