TEST-rust-063924
Offline 46.105.114.99:57300 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 194 / 250
- Rustoria.co - EU East Long 176 / 200
- Rusty Moose |EU Main| 15 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 16 / 100
- Rustoria.co - EU East Medium 98 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of TEST-rust-063924 against other Rust servers?
In the top 70% of all ranked servers sits TEST-rust-063924, at #15,310 on hours played over seven days.
What is the current population on TEST-rust-063924?
At the moment TEST-rust-063924 is offline, having last been seen 9 days 21 hours ago.
Rules and settings
Which map is active on TEST-rust-063924?
Generated by the game with seed 1, the procedural map on TEST-rust-063924 is size 3,000. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for TEST-rust-063924?
No gather rate appears in the name of TEST-rust-063924. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does TEST-rust-063924 run from?
There is no region published for TEST-rust-063924. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 46.105.114.99:57300 is its address.
How reliable is TEST-rust-063924, and is it currently online?
TEST-rust-063924 is offline at the moment, with the last sighting 9 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 19 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does TEST-rust-063924 operate?
Rust network protocol 2634 and build 167781 on Linux is what TEST-rust-063924 runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does TEST-rust-063924 wipe, and at what times?
Its rhythm cannot yet be told: too few of TEST-rust-063924's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 9 days 23 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is TEST-rust-063924 part of?
These Rust Wipe Tracker lists take TEST-rust-063924: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on TEST-rust-063924?
gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags TEST-rust-063924 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join TEST-rust-063924?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 46.105.114.99:57300.