TEST-rust-155631
Offline 46.105.114.99:58004 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 215 / 275
- Rustoria.co - EU East Long 286 / 350
- Rusty Moose |EU Main| 766 / 1000
- Rustafied.com - EU Friday 46 / 100
- Rustoria.co - EU Main 873 / 950
- Rustoria.co - EU East Medium 704 / 800
Quick answers
From the figures on this page.
Player activity
Where does TEST-rust-155631 place among Rust servers?
A seven-day player-hours count places TEST-rust-155631 at #15,322: the top 70% of every ranked server.
What is the current population on TEST-rust-155631?
The last sighting of TEST-rust-155631 was 10 days 2 hours ago; it is offline right now.
Rules and settings
Which map is active on TEST-rust-155631?
Generated by the game with seed 1, the procedural map on TEST-rust-155631 is size 3,000. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for TEST-rust-155631?
The name of TEST-rust-155631 gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does TEST-rust-155631 run from?
No region is published by TEST-rust-155631. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 46.105.114.99:58004.
Is TEST-rust-155631 up, and how good is its uptime?
The current status for TEST-rust-155631 is offline, last seen 10 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 19 October 2026.
What Rust version is TEST-rust-155631 using?
Rust network protocol 2634 and build 167781 on Linux is what TEST-rust-155631 runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does TEST-rust-155631 wipe? What schedule does it follow?
There are too few of TEST-rust-155631's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 10 days 5 hours.
Tags and listings
Where does TEST-rust-155631 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include TEST-rust-155631 are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on TEST-rust-155631?
The game's server browser picks up these TEST-rust-155631 tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join TEST-rust-155631?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.105.114.99:58004.