TEST-rust-094817
Offline 46.105.114.99:62036 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 164 / 250
- Rustoria.co - EU East Long 170 / 200
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 14 / 100
- Rustoria.co - EU East Medium 76 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of TEST-rust-094817 against other Rust servers?
Over the past seven days, TEST-rust-094817 has climbed to #15,325 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on TEST-rust-094817?
The last sighting of TEST-rust-094817 was 9 days 17 hours ago; it is offline right now.
Rules and settings
On what map does TEST-rust-094817 take place?
The game generates the procedural map on TEST-rust-094817 at size 3,000 with seed 1. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on TEST-rust-094817?
No gather rate appears in the name of TEST-rust-094817. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is TEST-rust-094817 based?
No region is published by TEST-rust-094817. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 46.105.114.99:62036.
How reliable is TEST-rust-094817, and is it currently online?
Offline for now: TEST-rust-094817 was last seen 9 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 19 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does TEST-rust-094817 operate?
The version on TEST-rust-094817 is Rust network protocol 2634 and build 167781, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does TEST-rust-094817 reset its map?
Its rhythm cannot yet be told: too few of TEST-rust-094817's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 9 days 20 hours.
Tags and filters
Where does TEST-rust-094817 appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TEST-rust-094817: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on TEST-rust-094817?
The game's server browser picks up these TEST-rust-094817 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to TEST-rust-094817?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 46.105.114.99:62036.