SoulJunkee's Rusty Hell
Offline 46.110.4.199:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 814 / 850
- Rustoria.co - EU Main 55 / 250
- Rusty Moose |EU Main| 125 / 250
- Rustoria.co - EU East Long 469 / 525
- Rustoria.co - EU East Medium 285 / 350
- Rustafied.com - EU Friday 216 / 300
Quick answers
From the figures on this page.
Population
Where does SoulJunkee's Rusty Hell place among Rust servers?
Over the past seven days, SoulJunkee's Rusty Hell has climbed to #15,275 for player hours, putting it in the top 70% of all ranked servers.
Is SoulJunkee's Rusty Hell busy at the moment?
At the moment SoulJunkee's Rusty Hell is offline, having last been seen 9 days 5 hours ago.
Rules and settings
On what map does SoulJunkee's Rusty Hell take place?
The game generates the procedural map that SoulJunkee's Rusty Hell runs.
What are the rules on SoulJunkee's Rusty Hell, and what settings does it run?
No gather rate appears in the name of SoulJunkee's Rusty Hell. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of SoulJunkee's Rusty Hell?
You will find no region published by SoulJunkee's Rusty Hell. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 46.110.4.199:28015.
Is SoulJunkee's Rusty Hell up, and how good is its uptime?
Offline for now: SoulJunkee's Rusty Hell was last seen 9 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 18 October 2026.
On what Rust version does SoulJunkee's Rusty Hell operate?
On Linux, SoulJunkee's Rusty Hell runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does SoulJunkee's Rusty Hell wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of SoulJunkee's Rusty Hell's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 9 days 5 hours.
Tags and listings
Where does SoulJunkee's Rusty Hell appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take SoulJunkee's Rusty Hell: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on SoulJunkee's Rusty Hell?
Read off the game's server browser, the tags for SoulJunkee's Rusty Hell are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join SoulJunkee's Rusty Hell?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.110.4.199:28015.