Madhouse
Offline 46.114.170.177:28015 checked 36d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 22 Sep, 13:33 UTC 14:33 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 303 / 375
- Rustoria.co - EU East Long 193 / 250
- Rusty Moose |EU Main| 36 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 46 / 100
- Rustoria.co - EU East Medium 59 / 200
Quick answers
From the figures on this page.
Population
Where does Madhouse place among Rust servers?
Over the past seven days, Madhouse has climbed to #14,315 for player hours, putting it in the top 62% of all ranked servers.
How many players are on Madhouse right now?
The last sighting of Madhouse was 36 days 9 hours ago; it is offline right now.
Server rules
On what map does Madhouse take place?
The game generates the procedural map that Madhouse runs.
What settings and rules should you know for Madhouse?
No gather rate appears in the name of Madhouse. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Server details
What location does Madhouse run from?
No region is published by Madhouse. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 46.114.170.177:28015.
Is Madhouse up, and how good is its uptime?
Offline for now: Madhouse was last seen 36 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 21 September 2026.
On what Rust version does Madhouse operate?
Rust network protocol 2633 and build 164530 on Windows is what Madhouse runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on Madhouse when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. After 1 hours the latest wipe's crowd hit its peak.
How often does Madhouse wipe, and at what times?
There are too few of Madhouse's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 36 days 9 hours.
Server tags
Where does Madhouse appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Madhouse: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Madhouse?
Read off the game's server browser, the tags for Madhouse are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Madhouse?
Enter client.connect 46.114.170.177:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.