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Network live 11,757 servers online 64,357 players aboard 196 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

LinuxGSM

Offline 46.114.195.254:28015 checked 3d ago

Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 1 players now 0% full
07-day averagepeak 1
#9,626ranktop 43%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 25 Oct, 14:40 UTC 14:40 UK · 3d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average 481 / 475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 405 / 375
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 56 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 46 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 54 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average 162 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of LinuxGSM against other Rust servers?

A seven-day player-hours count places LinuxGSM at #9,626: the top 43% of every ranked server.

Is LinuxGSM busy at the moment?

The last sighting of LinuxGSM was 3 days 13 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.

Map and rules

On what map does LinuxGSM take place?

The game generates the procedural map that LinuxGSM runs.

What settings and rules should you know for LinuxGSM?

You will not find a gather rate in the name of LinuxGSM. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of LinuxGSM?

You will find no region published by LinuxGSM. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 46.114.195.254:28015.

How reliable is LinuxGSM, and is it currently online?

The current status for LinuxGSM is offline, last seen 3 days 13 hours ago. It was up 0 of 72 hours over the last 3 full days, 0% of the time. 25 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is LinuxGSM using?

Rust network protocol 2635 and build 168909 on Linux is what LinuxGSM runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on LinuxGSM when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does LinuxGSM wipe, and at what times?

To tell its rhythm we would need more of LinuxGSM's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 3 days 20 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is LinuxGSM part of?

These Rust Wipe Tracker lists take LinuxGSM: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.

How should you read the tags on LinuxGSM?

The game's server browser picks up these LinuxGSM tags: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join LinuxGSM?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.114.195.254:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players The server has 1 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.