nameserver
Offline 46.114.248.135:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 53 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 47 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 54 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 8 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of nameserver against other Rust servers?
A seven-day player-hours count places nameserver at #14,192: the top 65% of every ranked server.
Is nameserver busy at the moment?
At the moment nameserver is offline, having last been seen 11 days 2 hours ago.
Server rules
Which map is active on nameserver?
The game generates the procedural map that nameserver runs.
What settings and rules should you know for nameserver?
You will not find a gather rate in the name of nameserver. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
In which region is nameserver based?
There is no region published for nameserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 46.114.248.135:28015.
How reliable is nameserver, and is it currently online?
The current status for nameserver is offline, last seen 11 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 17 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does nameserver operate?
The version on nameserver is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does nameserver wipe, and at what times?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 11 days 7 hours.
Tags and listings
Where does nameserver appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include nameserver are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver?
gmrust (Game mode): Survival in standard Rust; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags nameserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join nameserver?
Enter client.connect 46.114.248.135:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.