Madhouse
Offline 46.114.95.151:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 440 / 525
- Rustoria.co - EU Main 25 / 250
- Rusty Moose |EU Main| 45 / 250
- Rustoria.co - EU East Long 201 / 275
- Rustoria.co - EU East Medium 76 / 200
- Rustafied.com - EU Friday 88 / 150
Quick answers
From the figures on this page.
Population
How does Madhouse compare with other Rust servers in the rankings?
Over the past seven days, Madhouse has climbed to #13,275 for player hours, putting it in the top 61% of all ranked servers.
Is Madhouse busy at the moment?
The last sighting of Madhouse was 33 days 23 hours ago; it is offline right now.
Rules and settings
Which map is active on Madhouse?
The game generates the procedural map that Madhouse runs.
Which settings and rules apply on Madhouse?
No gather rate appears in the name of Madhouse. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Madhouse based?
There is no region published for Madhouse. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 46.114.95.151:28015 is its address.
Is Madhouse up, and how good is its uptime?
Madhouse is offline at the moment, with the last sighting 33 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 23 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Madhouse operate?
On Windows, Madhouse runs Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does Madhouse wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Madhouse's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 35 days 2 hours.
Tags and filters
Where does Madhouse appear across the Rust Wipe Tracker lists and filters?
You will find Madhouse on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Madhouse?
The game's server browser picks up these Madhouse tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): It runs game build 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Madhouse?
Enter client.connect 46.114.95.151:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.