ServerName
Offline 46.125.134.231:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 21 Sep, 16:19 UTC 17:19 UK · 38d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 20 Sep, 10:41 UTC 11:41 UK · 39d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
-
Sat 19 Sep, 23:56 UTC 00:56 UK · 39d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 215 / 275
- Rustoria.co - EU East Long 293 / 350
- Rusty Moose |EU Main| 774 / 1000
- Rustafied.com - EU Friday 46 / 100
- Rustoria.co - EU Main 866 / 950
- Rustoria.co - EU East Medium 713 / 800
Quick answers
From the figures on this page.
Player count
What is the ranking of ServerName against other Rust servers?
In the top 58% of all ranked servers sits ServerName, at #13,233 on hours played over seven days.
How many players are on ServerName right now?
At the moment ServerName is offline, having last been seen 38 days 3 hours ago.
Server rules
What is the current map on ServerName?
A procedural map, generated by the game, is what ServerName runs.
What are the rules on ServerName, and what settings does it run?
No gather rate appears in the name of ServerName. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of ServerName?
You will find no region published by ServerName. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 46.125.134.231:28015 is its address.
Is ServerName up, and how good is its uptime?
Offline for now: ServerName was last seen 38 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 19 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is ServerName using?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on ServerName when wipe day arrives?
1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does ServerName reset its map?
There is no next wipe to predict for ServerName: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 38 days 5 hours.
Tags and listings
Where does ServerName appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include ServerName are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to ServerName?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 46.125.134.231:28015.