TEST
Offline 46.138.156.52:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Population
What is the ranking of TEST against other Rust servers?
In the top 55% of all ranked servers sits TEST, at #12,126 on hours played over seven days.
What is the current population on TEST?
At the moment TEST is offline, having last been seen 35 hours ago. The seven-day figures show an average of 0 players and a peak of 1.
Rules and settings
Which map is active on TEST?
The game generates the procedural map that TEST runs.
What are the rules on TEST, and what settings does it run?
You will not find a gather rate in the name of TEST. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is TEST based?
There is no region published for TEST. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 46.138.156.52:28015 is its address.
How reliable is TEST, and is it currently online?
TEST is offline at the moment, with the last sighting 35 hours ago. It was up 6 of 168 hours over the last 7 full days, 4% of the time. It was first seen by Rust Wipe Tracker on 18 October 2026.
What Rust version is TEST using?
The version on TEST is Rust network protocol 2634 and build 167231, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does TEST wipe, and at what times?
Its rhythm cannot yet be told: too few of TEST's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 20 days 6 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is TEST part of?
The Rust Wipe Tracker lists that include TEST are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on TEST?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags TEST publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to TEST?
Enter client.connect 46.138.156.52:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.