dsafdsfd
Offline 46.142.187.217:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 567 / 575
- Rustoria.co - EU East Long 372 / 400
- Rustoria.co - EU Main 37 / 250
- Rusty Moose |EU Main| 45 / 250
- Rustoria.co - EU East Medium 157 / 200
- Rustafied.com - EU Friday 76 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of dsafdsfd against other Rust servers?
Over the past seven days, dsafdsfd has climbed to #15,210 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on dsafdsfd?
At the moment dsafdsfd is offline, having last been seen 10 days 17 hours ago.
Rules and settings
What is the current map on dsafdsfd?
Size 4,500 and seed 1337 define the procedural map dsafdsfd runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for dsafdsfd?
You will not find a gather rate in the name of dsafdsfd. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does dsafdsfd run from?
No region is published by dsafdsfd. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 46.142.187.217:28015.
How reliable is dsafdsfd, and is it currently online?
dsafdsfd is offline at the moment, with the last sighting 10 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 17 October 2026.
On what Rust version does dsafdsfd operate?
Rust network protocol 2634 and build 167781 on Linux is what dsafdsfd runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does dsafdsfd wipe, and at what times?
To tell its rhythm we would need more of dsafdsfd's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 10 days 21 hours.
Tags and listings
Where does dsafdsfd appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take dsafdsfd: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on dsafdsfd?
Read off the game's server browser, the tags for dsafdsfd are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join dsafdsfd?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.142.187.217:28015.