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Network live 11,706 servers online 60,014 players aboard 135 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics

Online 46.146.234.109:10000 checked 31m ago

1x biweekly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 14d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 6d 17h · high confidence
0/ 200 players now 0% full
27-day averagepeak 7
#2,503ranktop 11%
14d agolast wipebiweekly schedule
6d 17hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 17h.

The force wipe · high confidence
28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
16wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 13d 5hThu 12 Nov, 06:37 UTC06:37 UK
  3. 34d 17hThu 3 Dec, 19:00 UTC19:00 UKFW
  4. 41d 5hThu 10 Dec, 06:37 UTC06:37 UK

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 31 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 17h
    Next wipe expected · the force wipe
  2. Thu 15 Oct, 06:37 UTC 07:37 UK · 14d ago
    Wipe delivered
    Peak
    11
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Thu 1 Oct, 18:06 UTC FW 19:06 UK · 28d ago
    Force wipe delivered
    Peak
    12
    Crowd
    halved by day 8
    Lasted
    13.5 days
    Players before
    3
  4. Thu 17 Sep, 06:59 UTC 07:59 UK · 42d ago
    Wipe delivered
    Peak
    26
    Crowd
    halved by day 4
    Lasted
    14.5 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average 294 / 2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average 151 / 2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average 100 / 200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average 14 / 200
  5. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average 17 / 100
  6. Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average 52 / 250
Help desk

Quick answers

From the figures on this page.

Player activity

Where does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics place among Rust servers?

Over the past seven days, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics has climbed to #2,503 for player hours, putting it in the top 11% of all ranked servers.

Is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics busy at the moment?

Checking now: 0 players on 200 slots at |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. Averaged over the past week: 2 players, peaking at 7. The busiest hour over the last 48 hours was 13:00 UTC, averaging 3 players.

Rules and settings

What is the current map on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

Size 4,500 and seed 1337 define the procedural map |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.

Which settings and rules apply on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

The name of |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics announces 1x gathering. The group limit is 10 players. pve is the mode, fighting between players is off. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

There is no region published for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 46.146.234.109:10000 is its address.

How smoothly does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics run?

Averaged over the last 48 hours, server fps was 141, with a low of 85. The world held as many as 144,888 entities: buildings, deployables and the rest. Memory use peaked at 5,023 MB. Players feel a rising entity count and low fps as lag.

How reliable is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, and is it currently online?

Right now, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is online. The uptime it reports puts its last restart at about 21 hours ago. It was up 143 of 168 hours over the last 7 full days, 85% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics using?

The version on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics when wipe day arrives?

At their busiest, its recent wipes drew an average of 16 players. 31 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 6 it had fallen below half where the crowd did not hold.

When does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics wipe? What schedule does it follow?

The wipe rhythm at |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is every 4 weeks on Thursday at 06:37 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 14 days 18 hours. In its tags it posts a wipe every two weeks.

Tags and filters

Where does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x.

How should you read the tags on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds 200 slots; ts10 (Group limit): Teams are limited to 10 players; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.146.234.109:10000. You will find its website at https://rust-stalker.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players It holds 200 slots.
ts10
Group limit Teams are limited to 10 players.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.