LOCAL SERVER
Offline 46.147.132.115:28015 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 12 Oct, 14:41 UTC 15:41 UK · 16d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 184 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 86 / 700
- RustSpain.com | EU Main 28 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 28 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 265 / 700
Quick answers
From the figures on this page.
Player count
How does LOCAL SERVER compare with other Rust servers in the rankings?
A seven-day player-hours count places LOCAL SERVER at #14,224: the top 65% of every ranked server.
Is LOCAL SERVER busy at the moment?
At the moment LOCAL SERVER is offline, having last been seen 16 days 22 hours ago.
Server rules
Which map is active on LOCAL SERVER?
A procedural map, generated by the game, is what LOCAL SERVER runs.
What settings and rules should you know for LOCAL SERVER?
The name of LOCAL SERVER gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
In which region is LOCAL SERVER based?
No region is published by LOCAL SERVER. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 46.147.132.115:28015 is its address.
How reliable is LOCAL SERVER, and is it currently online?
The current status for LOCAL SERVER is offline, last seen 16 days 22 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 9 October 2026.
What Rust version is LOCAL SERVER using?
Rust network protocol 2634 and build 167584 on Windows is what LOCAL SERVER runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on LOCAL SERVER when wipe day arrives?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
On what schedule does LOCAL SERVER reset its map?
There are too few of LOCAL SERVER's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 16 days 22 hours.
Tags and filters
Where does LOCAL SERVER appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include LOCAL SERVER are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on LOCAL SERVER?
The game's server browser picks up these LOCAL SERVER tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to LOCAL SERVER?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.147.132.115:28015.