My Staging Test Server
Offline 46.147.140.15:28015 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 241 / 275
- Rustoria.co - EU East Long 163 / 200
- Rusty Moose |EU Main| 28 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 36 / 100
- Rustoria.co - EU East Medium 47 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of My Staging Test Server against other Rust servers?
In the top – of all ranked servers sits My Staging Test Server, at #15,062 on hours played over seven days.
How many players are on My Staging Test Server right now?
The last sighting of My Staging Test Server was 41 days 15 hours ago; it is offline right now.
Map and rules
What is the current map on My Staging Test Server?
The game generates the procedural map that My Staging Test Server runs.
What settings and rules should you know for My Staging Test Server?
The name of My Staging Test Server gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does My Staging Test Server run from?
There is no region published for My Staging Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 46.147.140.15:28015.
What is the uptime of My Staging Test Server, and is it online?
Offline for now: My Staging Test Server was last seen 41 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 15 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is My Staging Test Server using?
Rust network protocol 2633 and build 164267 on Windows is what My Staging Test Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does My Staging Test Server wipe, and at what times?
To tell its rhythm we would need more of My Staging Test Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 46 days 9 hours have passed since this world was made.
Tags and listings
Where does My Staging Test Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include My Staging Test Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on My Staging Test Server?
The game's server browser picks up these My Staging Test Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164267 (Build): The game build is 164267; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join My Staging Test Server?
Enter client.connect 46.147.140.15:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.