LOCAL SERVER
Offline 46.147.144.13:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Player activity
How does LOCAL SERVER compare with other Rust servers in the rankings?
A seven-day player-hours count places LOCAL SERVER at #16,970: the top 71% of every ranked server.
Is LOCAL SERVER busy at the moment?
The last sighting of LOCAL SERVER was 30 days 3 hours ago; it is offline right now.
Rules and settings
On what map does LOCAL SERVER take place?
The game generates the procedural map that LOCAL SERVER runs.
Which settings and rules apply on LOCAL SERVER?
The name of LOCAL SERVER gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What location does LOCAL SERVER run from?
No region is published by LOCAL SERVER. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 46.147.144.13:28015 is its address.
How reliable is LOCAL SERVER, and is it currently online?
The current status for LOCAL SERVER is offline, last seen 30 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.
On what Rust version does LOCAL SERVER operate?
Rust network protocol 2633 and build 163207 on Windows is what LOCAL SERVER runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does LOCAL SERVER wipe? What schedule does it follow?
There are too few of LOCAL SERVER's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 51 days 4 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is LOCAL SERVER part of?
The Rust Wipe Tracker lists that include LOCAL SERVER are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on LOCAL SERVER?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags LOCAL SERVER publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join LOCAL SERVER?
Enter client.connect 46.147.144.13:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.