nameserver+oxide.derictory
Offline 46.172.22.117:28015 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 170 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- RustSpain.com | EU Main 16 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 252 / 700
Quick answers
From the figures on this page.
Population
How does nameserver+oxide.derictory compare with other Rust servers in the rankings?
In the top 67% of all ranked servers sits nameserver+oxide.derictory, at #14,756 on hours played over seven days.
What is the current population on nameserver+oxide.derictory?
At the moment nameserver+oxide.derictory is offline, having last been seen 16 days 23 hours ago.
Map and rules
On what map does nameserver+oxide.derictory take place?
A procedural map, generated by the game, is what nameserver+oxide.derictory runs.
Which settings and rules apply on nameserver+oxide.derictory?
You will not find a gather rate in the name of nameserver+oxide.derictory. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of nameserver+oxide.derictory?
You will find no region published by nameserver+oxide.derictory. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 46.172.22.117:28015 is its address.
What is the uptime of nameserver+oxide.derictory, and is it online?
nameserver+oxide.derictory is offline at the moment, with the last sighting 16 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 12 October 2026.
On what Rust version does nameserver+oxide.derictory operate?
The version on nameserver+oxide.derictory is Rust network protocol 2634 and build 167398, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does nameserver+oxide.derictory reset its map?
Its rhythm cannot yet be told: too few of nameserver+oxide.derictory's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 17 days 22 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is nameserver+oxide.derictory part of?
You will find nameserver+oxide.derictory on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on nameserver+oxide.derictory?
gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags nameserver+oxide.derictory publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join nameserver+oxide.derictory?
Enter client.connect 46.172.22.117:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.