Flying Copters 2x | Mini + DogFight | Heli Training
Online EU 46.173.158.7:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 21h.
The force wipe · high confidenceComing wipes
- 8d 21hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 21hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 21hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:38 UTC FW 18:38 UK · 26d agoForce wipe delivered
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 6
-
Fri 25 Sep, 20:14 UTC 21:14 UK · 32d agoWipe delivered
- Peak
- 5
- Crowd
- held half
- Lasted
- 5.9 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA 1,093 / 1500
- R2 - Aim training / Matchmaking / Facechecks - RU Main 254 / 400
- RustGames.gg | Lucky Pillars - EU 1 119 / 400
- R2 - Aim training / Matchmaking / Facechecks - EU Main 34 / 400
- [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD 34 / 75
- A-42 - Helicopter / Minicopter Training 4 / 42
Quick answers
From the figures on this page.
Population
How does Flying Copters 2x | Mini + DogFight | Heli Training compare with other Rust servers in the rankings?
On player hours over the last seven days, Flying Copters 2x | Mini + DogFight | Heli Training ranks #2,421 overall and #926 in Europe, in the top 11% of all ranked servers.
Is Flying Copters 2x | Mini + DogFight | Heli Training busy at the moment?
Checking now: 2 players on 32 slots at Flying Copters 2x | Mini + DogFight | Heli Training. Averaged over the past week: 2 players, peaking at 8. The busiest hour over the last 48 hours was 01:00 UTC, averaging 4 players.
Rules and settings
Which map is active on Flying Copters 2x | Mini + DogFight | Heli Training?
Generated by the game with seed 1768763, the procedural map on Flying Copters 2x | Mini + DogFight | Heli Training is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on Flying Copters 2x | Mini + DogFight | Heli Training, and what settings does it run?
The name of Flying Copters 2x | Mini + DogFight | Heli Training announces 2x gathering. Up to 8 players can join a group, the default for the game. You get minigames & battle royale here, arenas and parkour, Bedwars and battle royale. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Flying Copters 2x | Mini + DogFight | Heli Training run from?
Its EU tag puts Flying Copters 2x | Mini + DogFight | Heli Training in Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 46.173.158.7:28015.
How smoothly does Flying Copters 2x | Mini + DogFight | Heli Training run?
The 48-hour average for server fps stands at 59, never dipping below 50. Buildings, deployables and all the rest of the world pushed its entity count as high as 120,892. The highest memory reading was 3,781 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of Flying Copters 2x | Mini + DogFight | Heli Training, and is it online?
Flying Copters 2x | Mini + DogFight | Heli Training is up and online at the moment. About 1 hours ago is when it last restarted, judged by the uptime it gives. 98% is the uptime for the last 7 full days, up for 164 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is Flying Copters 2x | Mini + DogFight | Heli Training using?
Rust network protocol 2635 and build 168909 on Linux is what Flying Copters 2x | Mini + DogFight | Heli Training runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on Flying Copters 2x | Mini + DogFight | Heli Training when wipe day arrives?
At their busiest, its recent wipes drew an average of 6 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How often does Flying Copters 2x | Mini + DogFight | Heli Training wipe, and at what times?
Once a month is all Flying Copters 2x | Mini + DogFight | Heli Training wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 26 days 2 hours. Its tags carry a monthly wipe schedule.
Tags and listings
Where does Flying Copters 2x | Mini + DogFight | Heli Training appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Flying Copters 2x | Mini + DogFight | Heli Training are: Rust servers with a 2x gather rate, Rust servers in Europe, Modded Rust servers and Aim training servers, live. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How should you read the tags on Flying Copters 2x | Mini + DogFight | Heli Training?
Read off the game's server browser, the tags for Flying Copters 2x | Mini + DogFight | Heli Training are: gmrust (Game mode): Survival in standard Rust; mp32 (Max players): The server has 32 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP, with loot given to you; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join Flying Copters 2x | Mini + DogFight | Heli Training?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.173.158.7:28015. Its website can be found at https://discord.com/invite/ST4bPjk7fj.
