ZONE_51
Online 46.174.48.131:28015 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 24 Oct, 13:22 UTC 14:22 UK · 3d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 13 Oct, 20:28 UTC 21:28 UK · 13d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 10.7 days
- Players before
- 0
-
Sat 10 Oct, 12:00 UTC 13:00 UK · 17d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 220 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 188 / 225
- RustSpain.com | EU Main 34 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 193 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 64 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of ZONE_51 against other Rust servers?
In the top 41% of all ranked servers sits ZONE_51, at #8,981 on hours played over seven days.
What is the current population on ZONE_51?
The current count is 0 players on 100 slots for ZONE_51. The seven-day figures show an average of 0 players and a peak of 1.
Map and rules
Which map is active on ZONE_51?
Generated by the game with seed 1337, the procedural map on ZONE_51 is size 4,000. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for ZONE_51?
The name of ZONE_51 gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of ZONE_51?
There is no region published for ZONE_51. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 46.174.48.131:28015.
How smoothly does ZONE_51 run?
Averaged over the last 48 hours, server fps was 101, with a low of 60. The world held as many as 91,299 entities: buildings, deployables and the rest. 3,422 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
What is the uptime of ZONE_51, and is it online?
You can find ZONE_51 online at present. About 3 days 2 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 10 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is ZONE_51 using?
On Linux, ZONE_51 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does ZONE_51 handle its wipe days?
1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 50% of recent wipes. By day 2 it had fallen below half where the crowd did not hold.
When does ZONE_51 wipe? What schedule does it follow?
ZONE_51 wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 3 days 4 hours.
Tags and listings
Where does ZONE_51 appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include ZONE_51 are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on ZONE_51?
Read off the game's server browser, the tags for ZONE_51 are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to ZONE_51?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 46.174.48.131:28015. Its website can be found at https://m.vk.ru/.