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Network live 11,866 servers online 96,383 players aboard 157 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ZONE_51

Online 46.174.48.131:28015 checked 13m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 100 players now 0% full
07-day averagepeak 1
#8,981ranktop 41%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sat 24 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 24 Oct, 13:22 UTC 14:22 UK · 3d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 13 Oct, 20:28 UTC 21:28 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    10.7 days
    Players before
    0
  3. Sat 10 Oct, 12:00 UTC 13:00 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    3.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average 220 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average 188 / 225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 34 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average 193 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 64 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of ZONE_51 against other Rust servers?

In the top 41% of all ranked servers sits ZONE_51, at #8,981 on hours played over seven days.

What is the current population on ZONE_51?

The current count is 0 players on 100 slots for ZONE_51. The seven-day figures show an average of 0 players and a peak of 1.

Map and rules

Which map is active on ZONE_51?

Generated by the game with seed 1337, the procedural map on ZONE_51 is size 4,000. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for ZONE_51?

The name of ZONE_51 gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of ZONE_51?

There is no region published for ZONE_51. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 46.174.48.131:28015.

How smoothly does ZONE_51 run?

Averaged over the last 48 hours, server fps was 101, with a low of 60. The world held as many as 91,299 entities: buildings, deployables and the rest. 3,422 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

What is the uptime of ZONE_51, and is it online?

You can find ZONE_51 online at present. About 3 days 2 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 10 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is ZONE_51 using?

On Linux, ZONE_51 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does ZONE_51 handle its wipe days?

1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 50% of recent wipes. By day 2 it had fallen below half where the crowd did not hold.

When does ZONE_51 wipe? What schedule does it follow?

ZONE_51 wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 3 days 4 hours.

Tags and listings

Where does ZONE_51 appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include ZONE_51 are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on ZONE_51?

Read off the game's server browser, the tags for ZONE_51 are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to ZONE_51?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 46.174.48.131:28015. Its website can be found at https://m.vk.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.