Worldwar BetBoom [dev]
Online 46.174.50.219:28015 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 23 Oct, 09:51 UTC 10:51 UK · 4d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 17 Oct, 20:03 UTC 21:03 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 5.6 days
- Players before
- 0
-
Thu 15 Oct, 21:00 UTC 22:00 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
-
Wed 30 Sep, 20:44 UTC 21:44 UK · 27d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 15 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 48 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 62 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 59 / 700
- RustSpain.com | EU Main 13 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 16 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Worldwar BetBoom [dev] place among Rust servers?
A seven-day player-hours count places Worldwar BetBoom [dev] at #13,894: the top 63% of every ranked server.
What is the current population on Worldwar BetBoom [dev]?
At the moment 0 players are on Worldwar BetBoom [dev], which has 100 slots. Averaged over the past week: 0 players, peaking at 1.
Map and rules
On what map does Worldwar BetBoom [dev] take place?
The game generates the procedural map on Worldwar BetBoom [dev] at size 4,500 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.
What are the rules on Worldwar BetBoom [dev], and what settings does it run?
The name of Worldwar BetBoom [dev] gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of Worldwar BetBoom [dev]?
No region is published by Worldwar BetBoom [dev]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 46.174.50.219:28015.
How smoothly does Worldwar BetBoom [dev] run?
The 48-hour average for server fps stands at 200, never dipping below 165. The world held as many as 62,708 entities: buildings, deployables and the rest. 3,453 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
What is the uptime of Worldwar BetBoom [dev], and is it online?
You can find Worldwar BetBoom [dev] online at present. Its reported uptime suggests a restart roughly 3 days 9 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 29 September 2026.
On what Rust version does Worldwar BetBoom [dev] operate?
Rust network protocol 2635 and build 168909 on Linux is what Worldwar BetBoom [dev] runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on Worldwar BetBoom [dev] when wipe day arrives?
1 players is the average peak across its recent wipes. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 2.
When does Worldwar BetBoom [dev] wipe? What schedule does it follow?
No next wipe can be predicted for Worldwar BetBoom [dev], which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 4 days 14 hours.
Tags and listings
Where does Worldwar BetBoom [dev] appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Worldwar BetBoom [dev] are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Worldwar BetBoom [dev]?
gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Worldwar BetBoom [dev] publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Worldwar BetBoom [dev]?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 46.174.50.219:28015.