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Network live 11,605 servers online 35,310 players aboard 58 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic

Online 46.174.53.23:20510 checked 7m ago

3x trio weekly wipes moddedcarbon
Tracking number · connect
Wipe progress · wiped 17h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 10:42 UK Fri 30 Oct, 10:42 UTC in 2d 6h · high confidence
1/ 150 players now 1% full
87-day averagepeak 43
#1,092ranktop 5%
17h agolast wipeweekly schedule
2d 6hnext wipeFri 30 Oct, 10:42 UTC
Delivery history

Players, performance and rank

Players

AveragePeakWipe
01020304005:0014:0023:0008:0017:0002:00Wiped Tue 27 Oct, 10:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608005:0014:0023:0008:0017:0002:00Wiped Tue 27 Oct, 10:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers, and #109 of the trio servers (top 17%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Friday 30 October, 10:42 UTC · 10:42 UK, in 2d 6h.

Every Tuesday and Friday at 10:42 UTC · high confidence
3.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
36wipe-day peakplayers, last three wipes
40%crowd heldelse halves by day 3

Coming wipes

  1. 2d 6hFri 30 Oct, 10:42 UTC10:42 UK
  2. 6d 6hTue 3 Nov, 10:42 UTC10:42 UK
  3. 8d 14hThu 5 Nov, 19:00 UTC19:00 UKFW
  4. 9d 6hFri 6 Nov, 10:42 UTC10:42 UK
  5. 13d 6hTue 10 Nov, 10:42 UTC10:42 UK
  6. 16d 6hFri 13 Nov, 10:42 UTC10:42 UK
  7. 20d 6hTue 17 Nov, 10:42 UTC10:42 UK
  8. 23d 6hFri 20 Nov, 10:42 UTC10:42 UK

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 26, 29 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 10:42 UTC10:42 UK · in 2d 6h
    Next wipe expected · every Tuesday and Friday at 10:42 UTC
  2. Tue 27 Oct, 10:42 UTC 10:42 UK · 17h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Fri 23 Oct, 10:42 UTC 11:42 UK · 4d ago
    Wipe delivered
    Peak
    26
    Crowd
    halved by day 3
    Lasted
    4 days
    Players before
    10
  4. Tue 20 Oct, 10:42 UTC 11:42 UK · 7d ago
    Wipe delivered
    Peak
    46
    Crowd
    halved by day 2
    Lasted
    3 days
    Players before
    4
  5. Fri 16 Oct, 10:42 UTC 11:42 UK · 11d ago
    Wipe delivered
    Peak
    37
    Crowd
    halved by day 3
    Lasted
    4 days
    Players before
    5
  6. Tue 13 Oct, 10:42 UTC 11:42 UK · 14d ago
    Wipe delivered
    Peak
    19
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  7. Fri 9 Oct, 10:42 UTC 11:42 UK · 18d ago
    Wipe delivered
    Peak
    22
    Crowd
    held half
    Lasted
    4 days
    Players before
    3
  8. Tue 6 Oct, 10:42 UTC 11:42 UK · 21d ago
    Wipe delivered
    Peak
    20
    Crowd
    held half
    Lasted
    3 days
    Players before
    4
  9. Fri 2 Oct, 10:42 UTC 11:42 UK · 25d ago
    Wipe delivered
    Peak
    21
    Crowd
    halved by day 3
    Lasted
    4 days
    Players before
    4
  10. Tue 29 Sep, 10:42 UTC 11:42 UK · 28d ago
    Wipe delivered
    Peak
    17
    Crowd
    held half
    Lasted
    3 days
    Players before
    2
  11. Fri 25 Sep, 10:42 UTC 11:42 UK · 32d ago
    Wipe delivered
    Peak
    15
    Crowd
    halved by day 3
    Lasted
    4 days
    Players before
    2
Show all 13 wipes
  1. Tue 22 Sep, 10:42 UTC 11:42 UK · 35d ago
    Wipe delivered
    Peak
    13
    Crowd
    held half
    Lasted
    3 days
    Players before
    2
  2. Fri 18 Sep, 10:59 UTC 11:59 UK · 39d ago
    Wipe delivered
    Peak
    33
    Crowd
    halved by day 3
    Lasted
    4 days
    Players before
    4
  3. Tue 15 Sep, 10:59 UTC 11:59 UK · 42d ago
    Wipe delivered
    Peak
    13
    Crowd
    held half
    Lasted
    3 days
    Players before
    7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG EU 3X |Solo/Duo/Trio|LootX3| JUST WIPEDEU · trio · 3x · weekly · 263 on average 23 / 200
  2. WARBANDITS.GG 3X |Solo/Duo/Trio|LootX3| JUST FULLWIPEDNA · trio · 3x · weekly · 262 on average 139 / 200
  3. ProjectNova.gg Mars|3X|Solo/Duo/Trio|X3 JUST WIPED 10/27trio · 3x · weekly · 40 on average 67 / 110
  4. Sunset | 3x Trio | Small One GridNA · trio · 3x · weekly · 3 on average 6 / 20
  5. WARCAMPS.GG EU 3X |Solo/Duo/Trio|LootX3| JUST WIPEDEU · trio · 3x · weekly · 2 on average 0 / 200
  6. Bestrust Solo/Duo/Trio 3x #3 | NEXT FULLWIPE in 11 hours 28.10EU · trio · 3x · weekly · 2 on average 0 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic compare with other Rust servers in the rankings?

In the top 5% of all ranked servers sits Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic, at #1,092 on hours played over seven days. The trio group puts it at #109.

Is Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic busy at the moment?

At the moment 1 players are on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic, which has 150 slots. The seven-day figures show an average of 8 players and a peak of 43. The busiest hour over the last 48 hours was 17:00 UTC, averaging 21 players.

Rules and settings

What is the current map on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

Generated by the game with seed 1337, the procedural map on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic is size 4,000. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.

What are the rules on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic, and what settings does it run?

The name of Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic announces 3x gathering. 3 players is the most a group can hold (trio). survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.

About the server

What location does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic run from?

No region is published by Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 46.174.53.23:20510.

How smoothly does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic run?

The 48-hour average for server fps stands at 59, never dipping below 49. The world held as many as 100,118 entities: buildings, deployables and the rest. The highest memory reading was 3,614 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic, and is it online?

You can find Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic online at present. Its reported uptime suggests a restart roughly 1 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic using?

Rust network protocol 2635 and build 168909 on Linux is what Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic handle its wipe days?

At their busiest, its recent wipes drew an average of 36 players. After 29 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 40% of recent wipes. By day 3 it had fallen below half where the crowd did not hold.

How often does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic wipe, and at what times?

The wipe rhythm at Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic is every Tuesday and Friday at 10:42 UTC. Friday 30 October at 10:42 UTC is when its next wipe is due. 17 hours have passed since this world was made. Its tags give a wipe schedule of once a week.

Server tags

On Rust Wipe Tracker, which lists and filters is Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic part of?

You will find Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic on the following Rust Wipe Tracker lists: 3x Rust servers, Modded Rust servers and Trio Rust servers, max team of 3. You will find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 3x.

Who operates Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic and 4 other servers we track both publish a flamerust.ru hostname, which points to the same operator in all likelihood.

How should you read the tags on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): It holds 150 slots; ts3 (Group limit): Team size caps at 3; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^w (Weekly): It wipes weekly; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon are the tags Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.174.53.23:20510. https://flamerust.gg/ is its website.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts3

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players It holds 150 slots.
ts3
Group limit Team size caps at 3.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.