[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
Online EU 46.174.54.159:28015 checked 3h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 22h.
The force wipe · high confidenceComing wipes
- 7d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 22hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 22hNext wipe expected · the force wipe
-
Sat 24 Oct, 18:07 UTC 19:07 UK · 4d agoWipe delivered
- Peak
- 11
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 15 Oct, 20:32 UTC 21:32 UK · 12d agoWipe delivered
- Peak
- 7
- Crowd
- halved by day 3
- Lasted
- 8.9 days
- Players before
- 0
-
Thu 1 Oct, 18:31 UTC FW 19:31 UK · 27d agoForce wipe delivered
- Peak
- 6
- Crowd
- halved by day 13
- Lasted
- 14.1 days
- Players before
- 0
-
Wed 16 Sep, 18:19 UTC 19:19 UK · 42d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 13
- Lasted
- 15 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 453 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 178 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 24 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 580 / 1000
Quick answers
From the figures on this page.
Player count
Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] place among Rust servers?
On player hours over the last seven days, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] ranks #2,537 overall and #965 in Europe, in the top 11% of all ranked servers.
How many players are on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] right now?
At the moment 5 players are on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], which has 75 slots. The seven-day figures show an average of 2 players and a peak of 11. Over the last 48 hours, the peak hour came at 09:00 UTC with an average of 6 players.
Map and rules
What is the current map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Size 3,500 and seed 1337 define the procedural map [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
The name of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] announces 1x gathering. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
With its EU tag, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] places itself in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 46.174.54.159:28015.
Does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] perform well?
The 48-hour average for server fps stands at 147, never dipping below 112. The world held as many as 84,076 entities: buildings, deployables and the rest. Memory use peaked at 3,724 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] up, and how good is its uptime?
You can find [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] online at present. Its reported uptime suggests a restart roughly 13 hours ago. 99% is the uptime for the last 7 full days, up for 166 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] operate?
Rust network protocol 2635 and build 168909 on Linux is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] handle its wipe days?
8 players is the average peak across its recent wipes. On the latest wipe, 24 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 13 it had fallen below half where the crowd did not hold.
How often does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe, and at what times?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 4 days 2 hours. Its tags carry a monthly wipe schedule.
Tags and filters
On Rust Wipe Tracker, which lists and filters is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] part of?
You will find [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on the following Rust Wipe Tracker lists: Rust servers in Europe and Modded Rust servers. On the server list, apply Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x and it appears.
What is the meaning of the server tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Read off the game's server browser, the tags for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] are: gmrust (Game mode): Survival in standard Rust; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it appears under Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.174.54.159:28015. You will find its website at https://rtsrv.gamestores.app/.