Testmap
Offline 46.191.146.208:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 136 / 250
- Rustoria.co - EU East Long 118 / 200
- Rusty Moose |EU Main| 13 / 250
- Rustoria.co - EU Main 20 / 250
- Rustafied.com - EU Friday 10 / 100
- Rustoria.co - EU East Medium 18 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of Testmap against other Rust servers?
In the top 59% of all ranked servers sits Testmap, at #13,102 on hours played over seven days.
What is the current population on Testmap?
At the moment Testmap is offline, having last been seen 2 days 18 hours ago. Averaged over the past week: 1 players, peaking at 1.
Rules and settings
What are the rules on Testmap, and what settings does it run?
You will not find a gather rate in the name of Testmap. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of Testmap?
You will find no region published by Testmap. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 46.191.146.208:28015.
How reliable is Testmap, and is it currently online?
The current status for Testmap is offline, last seen 2 days 18 hours ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. 26 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Testmap operate?
The version on Testmap is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does Testmap wipe? What schedule does it follow?
To tell its rhythm we would need more of Testmap's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 2 days 18 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is Testmap part of?
These Rust Wipe Tracker lists take Testmap: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on Testmap?
gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags Testmap publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Testmap?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.191.146.208:28015.