Local server 261
Offline 46.211.33.240:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 42 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 53 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 23 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7 / 1000
Quick answers
From the figures on this page.
Player count
How does Local server 261 compare with other Rust servers in the rankings?
In the top – of all ranked servers sits Local server 261, at #15,459 on hours played over seven days.
What is the current population on Local server 261?
The last sighting of Local server 261 was 38 days ago; it is offline right now.
Rules and settings
Which map is active on Local server 261?
The map on Local server 261 is procedural, produced by the game.
What settings and rules should you know for Local server 261?
No gather rate appears in the name of Local server 261. No group limit is published. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Local server 261 based?
There is no region published for Local server 261. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 46.211.33.240:28015 is its address.
What is the uptime of Local server 261, and is it online?
Local server 261 is offline at the moment, with the last sighting 38 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 20 September 2026.
On what Rust version does Local server 261 operate?
The version on Local server 261 is Rust network protocol 2332, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does Local server 261 reset its map?
Its rhythm cannot yet be told: too few of Local server 261's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 45 days have passed since this world was made.
Server tags
Where does Local server 261 appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Local server 261: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded.
What is the meaning of the server tags on Local server 261?
gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; v2332 (Protocol): Protocol 2332 is required; a different version can't join; ptrak (Networking): The network layer is RakNet, Rust's standard; oxide (Oxide): It uses Oxide (uMod) for plugins; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; h955eb6e7 (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin; stok (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin are the tags Local server 261 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Local server 261?
Enter client.connect 46.211.33.240:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.