myserver
Offline 46.216.114.235:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 24 Sep, 18:20 UTC 19:20 UK · 34d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 394 / 500
- Rustoria.co - EU East Long 234 / 300
- Rusty Moose |EU Main| 43 / 250
- Rustoria.co - EU Main 30 / 250
- Rustafied.com - EU Friday 68 / 100
- Rustoria.co - EU East Medium 81 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of myserver against other Rust servers?
In the top 54% of all ranked servers sits myserver, at #12,817 on hours played over seven days.
How many players are on myserver right now?
The last sighting of myserver was 31 days 3 hours ago; it is offline right now.
Server rules
What is the current map on myserver?
The map on myserver is procedural, produced by the game.
What are the rules on myserver, and what settings does it run?
No gather rate appears in the name of myserver. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched off.
About the server
What location does myserver run from?
You will find no region published by myserver. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 46.216.114.235:28015.
What is the uptime of myserver, and is it online?
Offline for now: myserver was last seen 31 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 24 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does myserver operate?
Rust network protocol 2633 and build 165217 on Windows is what myserver runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What should you expect from wipe day on myserver?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 23 hours passed before the crowd peaked.
How often does myserver wipe, and at what times?
To tell its rhythm we would need more of myserver's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 34 days 15 hours.
Tags and listings
Where does myserver appear across the Rust Wipe Tracker lists and filters?
You will find myserver on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on myserver?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags myserver publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to myserver?
Enter client.connect 46.216.114.235:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.