My Rust server | Powered by AMP
Offline 46.23.175.157:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 311 / 300
- Rustoria.co - EU Main 23 / 250
- Rusty Moose |EU Main| 20 / 250
- Rustoria.co - EU East Long 204 / 200
- Rustoria.co - EU East Medium 101 / 200
- Rustafied.com - EU Friday 30 / 100
Quick answers
From the figures on this page.
Population
Where does My Rust server | Powered by AMP place among Rust servers?
In the top 71% of all ranked servers sits My Rust server | Powered by AMP, at #15,976 on hours played over seven days.
How many players are on My Rust server | Powered by AMP right now?
At the moment My Rust server | Powered by AMP is offline, having last been seen 23 days 6 hours ago.
Map and rules
Which map is active on My Rust server | Powered by AMP?
The game generates the procedural map that My Rust server | Powered by AMP runs.
What settings and rules should you know for My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of My Rust server | Powered by AMP?
You will find no region published by My Rust server | Powered by AMP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 46.23.175.157:28015 is its address.
What is the uptime of My Rust server | Powered by AMP, and is it online?
Offline for now: My Rust server | Powered by AMP was last seen 23 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does My Rust server | Powered by AMP operate?
The version on My Rust server | Powered by AMP is Rust network protocol 2633 and build 165217, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does My Rust server | Powered by AMP wipe, and at what times?
Its rhythm cannot yet be told: too few of My Rust server | Powered by AMP's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 47 days.
Tags and listings
Where does My Rust server | Powered by AMP appear in Rust Wipe Tracker lists and filters?
You will find My Rust server | Powered by AMP on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Rust server | Powered by AMP?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags My Rust server | Powered by AMP publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to My Rust server | Powered by AMP?
Enter client.connect 46.23.175.157:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.