ServerName
Offline 46.242.12.162:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 143 / 250
- Rustoria.co - EU East Long 122 / 200
- Rusty Moose |EU Main| 13 / 250
- Rustoria.co - EU Main 16 / 250
- Rustafied.com - EU Friday 14 / 100
- Rustoria.co - EU East Medium 37 / 200
Quick answers
From the figures on this page.
Player activity
Where does ServerName place among Rust servers?
Over the past seven days, ServerName has climbed to #14,218 for player hours, putting it in the top 64% of all ranked servers.
How many players are on ServerName right now?
The last sighting of ServerName was 21 days 4 hours ago; it is offline right now.
Map and rules
Which map is active on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Which settings and rules apply on ServerName?
The name of ServerName gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does ServerName run from?
No region is published by ServerName. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 46.242.12.162:28015.
How reliable is ServerName, and is it currently online?
ServerName is offline at the moment, with the last sighting 21 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 7 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does ServerName operate?
Rust network protocol 2634 and build 167058 on Windows is what ServerName runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does ServerName wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 21 days 8 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is ServerName part of?
These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on ServerName?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags ServerName publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to ServerName?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 46.242.12.162:28015.