nameserver
Offline 46.242.12.179:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 46 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 44 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 42 / 700
- RustSpain.com | EU Main 7 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of nameserver against other Rust servers?
A seven-day player-hours count places nameserver at #14,820: the top 67% of every ranked server.
Is nameserver busy at the moment?
At the moment nameserver is offline, having last been seen 19 days 6 hours ago.
Rules and settings
Which map is active on nameserver?
The map on nameserver is procedural, produced by the game.
What are the rules on nameserver, and what settings does it run?
You will not find a gather rate in the name of nameserver. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of nameserver?
You will find no region published by nameserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 46.242.12.179:28015.
Is nameserver up, and how good is its uptime?
nameserver is offline at the moment, with the last sighting 19 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 9 October 2026.
On what Rust version does nameserver operate?
Rust network protocol 2634 and build 167398 on Windows is what nameserver runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does nameserver wipe, and at what times?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 19 days 7 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is nameserver part of?
You will find nameserver on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on nameserver?
Read off the game's server browser, the tags for nameserver are: gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): The server has 15 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join nameserver?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.242.12.179:28015.