nameserver
Offline 46.242.15.237:28015 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 7 Oct, 11:10 UTC 12:10 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 647 / 700
- Rustoria.co - EU East Long 412 / 475
- Rustoria.co - EU Main 37 / 250
- Rusty Moose |EU Main| 52 / 250
- Rustoria.co - EU East Medium 210 / 200
- Rustafied.com - EU Friday 105 / 150
Quick answers
From the figures on this page.
Player count
How does nameserver compare with other Rust servers in the rankings?
A seven-day player-hours count places nameserver at #13,702: the top 62% of every ranked server.
How many players are on nameserver right now?
At the moment nameserver is offline, having last been seen 20 days 22 hours ago.
Map and rules
What is the current map on nameserver?
The game generates the procedural map that nameserver runs.
What are the rules on nameserver, and what settings does it run?
You will not find a gather rate in the name of nameserver. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of nameserver?
There is no region published for nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 46.242.15.237:28015.
What is the uptime of nameserver, and is it online?
Offline for now: nameserver was last seen 20 days 22 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 30 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is nameserver using?
The version on nameserver is Rust network protocol 2634 and build 167058, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What should you expect from wipe day on nameserver?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
When does nameserver wipe? What schedule does it follow?
To tell its rhythm we would need more of nameserver's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 21 days 1 hours.
Server tags
Where does nameserver appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take nameserver: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags nameserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join nameserver?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.242.15.237:28015.